[3/10] WineD3D: Make the min mip lookup type a texture property

Stefan Dösinger stefan at codeweavers.com
Tue Apr 8 09:03:08 CDT 2008

Am Dienstag, 8. April 2008 15:55:55 schrieb H. Verbeet:
> Shouldn't this be a property of the format rather than the texture?
I thought so as well, but the format already has the property in the form of 
the flag, so it would be duplicated there. I also want to use a custom 
filtering table for texture_rectangle textures, in which case I have to make 
this a per-texture property anyway.

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