IWineD3DBaseTextureImpl_SetAutoGenFilterType missing break inside switch

Stefan Dösinger stefan at codeweavers.com
Mon Apr 14 12:45:45 CDT 2008


Am Montag, 14. April 2008 17:16:25 schrieb Hoehle, Joerg-Cyril:
> Hi,
>
> regardless of issue
> http://bugs.winehq.org/show_bug.cgi?id=11167
> which suggests that the function is incorrect it its use of GL parameters,
> so it needs fixing, you may wish to apply the following (minor) patch.
>
> dlls/wined3d/basetexture.c:IWineD3DBaseTextureImpl_SetAutoGenFilterType
> missing break inside switch
The patch looks ok.



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