wined3d: Sign-compare warnings fix

Andrew Talbot Andrew.Talbot at talbotville.com
Mon Dec 1 06:01:57 CST 2008


Austin English wrote:

>>     This->baseShader.device;
>>     int i;
>> -    unsigned int extra_constants_needed = 0;
>> +    unsigned int i, extra_constants_needed = 0;
> 
> You forgot to remove 'int i' here.
> 

Thanks, Austin. Good catch!

-- 
Andy.





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