d3d9 : do not proceed reset or release from another thread than the one which created the device.

Jérôme Gardou jerome.gardou at gmail.com
Sat Dec 6 06:50:05 CST 2008


Jérôme Gardou a écrit :
> Henri Verbeet a écrit :
>   
>> 2008/11/30 Jérôme Gardou <jerome.gardou at gmail.com>:
>>   
>>     
>>> -    if (ref == 0) {
>>> +    if (ref <= 0) {
>>>     
>>>       
>> This doesn't work, of course. ref is an ULONG.
>>     
> Why not just a cast in this case ?
>   
According to d3d9_private.h , ref is a LONG.



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