4/4 WineD3D: add G16R16F / G32R32F support

Stefan Dösinger stefan at codeweavers.com
Thu Dec 18 18:19:48 CST 2008

I think we should emulate this format like we emulate R32F with ARGB32F if
GL_TEXTURE_RG is not supported. It is a fairly new extension and the format
is probably rather important.

(It should not be part of this patch though. Just a general note, the patch
itself looks ok)

> -----Original Message-----
> From: wine-patches-bounces at winehq.org [mailto:wine-patches-
> bounces at winehq.org] On Behalf Of Roderick Colenbrander
> Sent: Thursday, December 18, 2008 11:04 PM
> To: wine-patches at winehq.org
> Subject: 4/4 WineD3D: add G16R16F / G32R32F support
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