wined3d: Make WARN about oversized texture output surface and texture sizes

Vincent Pelletier plr.vincent at
Sun Dec 28 09:02:42 CST 2008

Le Sunday 28 December 2008 15:46:46 Henri Verbeet, vous avez écrit :
> pow2Height and pow2Width are unsigned, so you'd want to use %u there.

Done, thanks.
Also, git didn't commit half of the change (I'm too used to subversion 
commiting files in the state they are when changelog is saved...). They are 
in attached patch.

Vincent Pelletier
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