d3dx implementation senseless?

paulo lesgaz jeremielapuree at yahoo.fr
Sun Jan 6 03:31:56 CST 2008

Since everybody agrees that we need a built-in d3dx9, we could begin to implement it.
In the last talk about it, no plan was found to implement it: does one create a wined3dx or implement on the top of the last d3dx9 dll?

So, I think that a definitive answer should be given very quickly.


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