Wine Test Shell - timeouts during test runs too short?

Reece Dunn msclrhd at
Sun Jan 27 06:49:36 CST 2008

On 27/01/2008, Stefan Dösinger <stefan at> wrote:
> Am Sonntag, 27. Januar 2008 12:18:12 schrieb Reece Dunn:
> > Hi,
> >
> > When running the Wine Test Shell to run the tests as part of
> >, there are several timeouts in different
> > places.
> >
> > These may be valid timeouts, but on my Vista test machine ddraw:d3d
> > and msi:install generate the timeout message box part way through the
> > test run, even though they continue and complete. Those tests are just
> > slow.
> If you don't have a 3D accelerator(e.g. running in a VM), the ddraw d3d and
> visual tests will attempt to use the RGB software rendering device, which
> *is* slow. Running the visual test takes a few minutes instead of a few
> secounds.

These are running on a decent spec Vista machine that is not running through VM.

I don't know if 3D acceleration is on; it looks like it is off (the
colour gradiant sweep tests take a while to flick through). This is
strange though, because it is the default configuration for the Vista
machine and games like Oblivion and Command and Conquer 3 play fine
(but those are using D3D, not DDraw).

Do you know how to turn 3D acceleration on in Vista?

That said, Wine Test Shell should accept this as a valid test run and
not timeout.

- Reece

More information about the wine-devel mailing list