[5/5] WineD3D: Make the MAC ARBvp implementation happy about ARL

Stefan Dösinger stefan at codeweavers.com
Thu Jul 24 09:42:51 CDT 2008


> Sure you can, it seems that this MOV/MOVA specific stuff all belongs in
> vshader_hw_mov (both sides of the MOV if statement can be moved).
Hmm, good point. I'll resend an updated patch






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