EverQuest2.exe and context.c
hverbeet at gmail.com
Fri Jul 25 01:26:18 CDT 2008
> The backtraces of the crash are attached in 12929 which is a general
> catch all for the ATI issues.
Well, no. 12929 is about a rather specific problem where fglrx crashes
when trying to use GL_ATI_envmap_bumpmap or GL_ATI_separate_stencil.
(And for what it's worth, that bug won't go anywhere until someone
does what I asked in comment #57 and tries to reproduce it outside of
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