[2/7] WineD3D: use the drawable size to set up blitting

Stefan Dösinger stefan at codeweavers.com
Thu Jul 31 22:30:41 CDT 2008

> I'm sorry, I cannot reproduce this. Which settings are you using?
I see it now, it only occurs with medium post processing settings.

The patch obviously has a flaw when the drawable is bigger than the target,
in which case the coordinate system's origin is outside of the target's
area. I think I have to deal with the drawable-target difference in the
blit-to-frontbuffer code

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