ddraw: modify Direct3D device name

Jeff Zaroyko jeffzaroyko at gmail.com
Tue Jun 10 07:24:39 CDT 2008


On Tue, Jun 10, 2008 at 8:49 PM, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
>> Descent FreeSpace: The Great War and Descent FreeSpace 2 fail to detect
>> hardware acceleration through Direct3D when enumerating devices, they
>> expect the device name string to begin with "Direct3D - "
>>
>> This patch enables the Direct3D mode to be used.
> I am not entirely sure about this. I think there were other apps(Quicktime?)
> which depend on some other name.
>
> I think the best is to see which name Windows uses, make ddraw.dll read the
> name from WineD3D, and make WineD3D return the same name Windows does for
> the detected card.
>

I think you're thinking of DirectDraw HAL which there is specific
mention of quicktime
in ddraw/main.c, my patch doesn't touch this, it corrects the string
for Direct3D HAL



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