Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."
Vitaliy Margolen
wine-devel at kievinfo.com
Thu Jun 12 09:25:07 CDT 2008
Stefan Dösinger wrote:
>> IMHO this is too little too late. There are at least 2 more calls to
>> Preload
>> that have exactly the same affect on some of my test games. It sure
>> would be
>> nice to "fix" at least one case which looks to be common for number of
>> games.
> I am aware of one. Where is the other one?
>
Two Preload calls in FindContext. And bug 13079:
http://bugs.winehq.org/show_bug.cgi?id=13079
Vitaliy.
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