Implementing a new Direct3D function
jgardou at yahoo.fr
Sun Mar 9 05:48:08 CDT 2008
I'm trying to implement some direct3d functions, more precisely the
These are present in directX 8 and in d3dx9_xx.dll
I wondered what is the best way to do this :
1)Implementing it in d3dx8.dll and forward everything to this one.
2) Make some useful functions in wined3d and then use them from d3dx8.
3) Implement them directly in wined3d, forwarding everything to it.
4) An other way ?
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