wined3d: Increment reference count before returning palette

Stefan Dösinger stefan at codeweavers.com
Sun Mar 16 12:36:21 CDT 2008


Am Sonntag, 16. März 2008 17:49:38 schrieb Cihan Altinay:
> Cheers,
> Cihan
You'll have to check the code that uses this method. As far as I can see 
DDrawSurface::GetPalette doesn't release the palette it got from WineD3D, so 
just changing WineD3D will cause a leak



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