MinGW cross compilation fails for d3dx9_36/tests
truiken at gmail.com
Tue Mar 25 04:30:42 CDT 2008
On Tue, Mar 25, 2008 at 4:27 AM, Paul Vriens <paul.vriens.wine at gmail.com> wrote:
> James Hawkins wrote:
> > On Tue, Mar 25, 2008 at 4:08 AM, Paul Vriens <paul.vriens.wine at gmail.com> wrote:
> >> Hi,
> >> We didn't have a new winetest executable for the last few days. MinGW doesn't
> >> know anything about a d3dx9 dll (yet) that's imported in the d3dx9_36 tests.
> >> Especially while in the process of getting ready for 1.0 we should have winetest
> >> run as much as possible.
> >> My main focus will be adding tests btw until 1.0 is out. These will be both
> >> tests to proof the correctness of the current implementation as well as tests to
> >> show missing stuff. There are loads of functions for which we have no tests yet
> >> and with the 1.0 in sight I think it becomes very important to have tests for
> >> virtually every function we (have) implement(ed).
> > While that's a worthy goal, I think a better short-term goal for the
> > run up to 1.0 is to fix the current failing tests in Windows.
> But either way we need an up-to-date winetest executable ;-)
No argument there. I've been waiting all weekend. Hopefully we can
get the issue resolved and a new build out to test.
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