MinGW cross compilation fails for d3dx9_36/tests

James Hawkins truiken at gmail.com
Wed Mar 26 13:42:27 CDT 2008


On Tue, Mar 25, 2008 at 4:27 AM, Paul Vriens <paul.vriens.wine at gmail.com> wrote:
>
> James Hawkins wrote:
>  > On Tue, Mar 25, 2008 at 4:08 AM, Paul Vriens <paul.vriens.wine at gmail.com> wrote:
>  >> Hi,
>  >>
>  >>  We didn't have a new winetest executable for the last few days. MinGW doesn't
>  >>  know anything about a d3dx9 dll (yet) that's imported in the d3dx9_36 tests.
>  >>
>  >>  Especially while in the process of getting ready for 1.0 we should have winetest
>  >>  run as much as possible.
>  >>
>  >>  My main focus will be adding tests btw until 1.0 is out. These will be both
>  >>  tests to proof the correctness of the current implementation as well as tests to
>  >>  show missing stuff. There are loads of functions for which we have no tests yet
>  >>  and with the 1.0 in sight I think it becomes very important to have tests for
>  >>  virtually every function we (have) implement(ed).
>  >>
>  >
>  > While that's a worthy goal, I think a better short-term goal for the
>  > run up to 1.0 is to fix the current failing tests in Windows.
>  >
>  But either way we need an up-to-date winetest executable ;-)
>

Are you currently working on this?  Is it a problem that needs to be
fixed on the mingw side?

-- 
James Hawkins



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