d3d8: Dangling pointers fix

Andrew Talbot Andrew.Talbot at talbotville.com
Mon May 5 11:31:00 CDT 2008

Stefan Dösinger wrote:

> Am Montag, 5. Mai 2008 17:42:51 schrieb Andrew Talbot:
>> I have moved the TRACEs to where I think they belong. Please give
>> feedback if this patch is incorrect.
> on a quick look it looks OK. Did you check if any output is written in the
> case of failures in those functions?

Hi Stefan,

I only took a static look at the code for those functions and checked that
each code path that would lose its "TRACE" would still have a "WARN" or
a "FIXME". I just wasn't sure if this was acceptable, or whether we really
do need two debug message for such a case.


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