[2/5] WineD3D: Use a separate enum for pixel format fixups

Henri Verbeet hverbeet at gmail.com
Thu Nov 27 02:45:08 CST 2008


2008/11/27 Stefan Dösinger <stefan at codeweavers.com>:
> +enum shader_color_conv
> +{
> +    fmtconv_none        = 1,
> +    set_blue_1          = 2,
> +    signed_2_no_ba      = 3,
> +    signed_2            = 4,
> +    signed_4            = 5,
> +    signed_l6v5u5       = 6,
> +    swap_rg_blue_1      = 7,
> +    a_to_g_ba_1         = 8,
> +    yuv_yuy2            = 9,
> +    yuv_uyvy            = 10,
> +    yuv_yv12            = 11,
> +    force_dword         = 0x7ffffff
> +};
>
Could you please use uppercase enum elements like the rest of the world? :-/


More information about the wine-devel mailing list