[2/5] WineD3D: Use a separate enum for pixel format fixups
Henri Verbeet
hverbeet at gmail.com
Thu Nov 27 02:45:08 CST 2008
2008/11/27 Stefan Dösinger <stefan at codeweavers.com>:
> +enum shader_color_conv
> +{
> + fmtconv_none = 1,
> + set_blue_1 = 2,
> + signed_2_no_ba = 3,
> + signed_2 = 4,
> + signed_4 = 5,
> + signed_l6v5u5 = 6,
> + swap_rg_blue_1 = 7,
> + a_to_g_ba_1 = 8,
> + yuv_yuy2 = 9,
> + yuv_uyvy = 10,
> + yuv_yv12 = 11,
> + force_dword = 0x7ffffff
> +};
>
Could you please use uppercase enum elements like the rest of the world? :-/
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