GLee library (Was: Re: [5/6] WineD3D: Remove some #ifdefs)

Saulius Krasuckas saulius2 at ar.fi.lt
Tue Oct 7 10:34:18 CDT 2008


* On Mon, 21 Jul 2008, H. Verbeet wrote:
> 
> Right now it's simply broken of course. The extension being defined in 
> the header is no guarantee the driver actually supports it.

Just in a case: today I stuck upon some lib called GLee:

| GLee provides a simple interface for using extensions and core OpenGL 
| functionality beyond OpenGL version 1.1, and automates the otherwise 
| tedious process of linking function pointers. GLee works with both C and 
| C++ compilers.
| 
| Because the code is automatically generated, the latest extensions can 
| be included rapidly in new versions. Currently there is support for 
| OpenGL up to 3.0 and almost all registered extensions. For a complete 
| list of extensions, please see the accompanying extensionList.txt file.

I am not sure if it's code helps (or hurts) wined3d development, but the 
description looked attractive to me.  For those interested in it:

http://elf-stone.com/glee.php
http://elf-stone.com/downloads/GLee/readme.txt



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