GLee library (Was: Re: [5/6] WineD3D: Remove some #ifdefs)
Saulius Krasuckas
saulius2 at ar.fi.lt
Tue Oct 7 10:34:18 CDT 2008
* On Mon, 21 Jul 2008, H. Verbeet wrote:
>
> Right now it's simply broken of course. The extension being defined in
> the header is no guarantee the driver actually supports it.
Just in a case: today I stuck upon some lib called GLee:
| GLee provides a simple interface for using extensions and core OpenGL
| functionality beyond OpenGL version 1.1, and automates the otherwise
| tedious process of linking function pointers. GLee works with both C and
| C++ compilers.
|
| Because the code is automatically generated, the latest extensions can
| be included rapidly in new versions. Currently there is support for
| OpenGL up to 3.0 and almost all registered extensions. For a complete
| list of extensions, please see the accompanying extensionList.txt file.
I am not sure if it's code helps (or hurts) wined3d development, but the
description looked attractive to me. For those interested in it:
http://elf-stone.com/glee.php
http://elf-stone.com/downloads/GLee/readme.txt
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