DOS game support - just needs a little VGA love?

Peter Dons Tychsen donpedro at tdcadsl.dk
Mon Oct 20 07:43:55 CDT 2008


On Sun, 2008-10-19 at 20:56 -0700, Dan Kegel wrote:
> Hey, that CGA video support patch today from Peter Dons Tychsen,
> http://winehq.org/pipermail/wine-patches/2008-October/063417.html
> reminded me there's an old downloadable DOS game my wife likes
> to dig out every now and then.  I tried it today and discovered
> that what's stopping it is support for a VGA feature, so
> I filed a bug:
> http://bugs.winehq.org/show_bug.cgi?id=15688
> There are three other similar bugs, some with patches:
> http://bugs.winehq.org/buglist.cgi?product=Wine&component=dos&long_desc_type=substring&long_desc=vga
> Getting old DOS games working might be pretty easy
> at this point if, like this game, they just need a little
> VGA love.  Let's encourage newcomers to contribute
> in this area... it'd be fun to see those classic games running
> in wine.
> 
> I added an entry to
> http://wiki.winehq.org/SummerOfCode
> for this, in case nobody does it before summer.
> - Dan
> 
> 

Hey D.

Yes. This is exactly what i was thinking. And there is lots of material
to start on, and the old DOS environment is quite well documented via
various projects and documents scattered over the net.

My biggest problem right now is to get keyboard input working, as there
is an annoying bug (or something) in the exception system (see my mail
called "winedos interrupts getting lost"). That needs to get fixed for
any games to work. I think its some kind of problem with ntdll.

I would love to see support for games like "paratrooper" and "police
quest".

Thanks,

/pedro




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