[PATCH 4/5] wined3d: Remove glDrawBuffer calls in BltOverride.

Henri Verbeet hverbeet at gmail.com
Mon Sep 1 14:04:28 CDT 2008


2008/8/31 Alexander Dorofeyev <alexd4 at inbox.lv>:
>
> Handled in ActivateContext, must be remains of pre-context management code.
> ---
>  dlls/wined3d/surface.c |   10 ----------
>  1 files changed, 0 insertions(+), 10 deletions(-)
>
If you're going to remove those glDrawBuffer calls, you should remove
the buffer variable completely.



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