celticht32 at aol.com
Thu Sep 18 15:02:07 CDT 2008
Stefan Dösinger wrote:
> It is getting better, but still not correct.
> Look at how the diffuse and specular colors are handled, and create a call
> table texcoord_funcs to handle the different types.
>> -----Original Message-----
>> From: wine-patches-bounces at winehq.org [mailto:wine-patches-
>> bounces at winehq.org] On Behalf Of Chris Ahrendt
>> Sent: Thursday, September 18, 2008 7:58 AM
>> To: wine-patches at winehq.org
>> Subject: Drawprim.c patch
>> This is a redo of my drawprim patch
K I will take a look at the diffuse and colors code... I was actually
trying to make it a seperate call but could never get the damned void *
to work right so I just inlined it into the code like you see.
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