[PATCH 7/7] d3dx9/tests: Test D3DXCreateTexture.

Philip Nilsson pnilsson at nullref.se
Fri Sep 19 14:00:07 CDT 2008

On Fri, Sep 19, 2008 at 07:10:29PM +0200, Henri Verbeet wrote:
> I think it would be a good idea to test the parameters (format, width,
> height, miplevels) of the created texture.

I used to do that, but most of the things you can check are just
duplicates of the checks in D3DCheckTextureRequirements, and I think
CreateTexture would fail if it couldn't fulfil the new requirements.

I think the only thing that's left is format checking, but that's not
very easy to check beyond general kind of format.

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