[1/7] [wined3d] add ps_np2fixup_t ptr to shader_arb_priv (review)

Tobias Jakobi Liquid.Acid at gmx.net
Wed Apr 22 18:26:50 CDT 2009


For review:

This patchset implements np2 texcoord fixup in ARB mode. Constants used to store texture dimensions are already packed, using the same data structures like the GLSL packing code.

The code is finished and works quite well. It has been tested with Max Payne 2, HL2 and FEAR. All games now work with post-processing effects and anything else that needs NP2 textures on the nvidia FX series.

Greets,
Tobias

-- 
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