[1/7] [wined3d] move creation of NP2 fixup uniforms into separate loop (retry)

Tobias Jakobi liquid.acid at gmx.net
Thu Apr 23 07:54:54 CDT 2009


Suggestions? Explanations?

Like explained putting this into prog_link won't work. It doesn't make
sense in the first place.
Using a separate struct for GLSL and ARB isn't also making sense, since
the data stored in the struct is independant of GLSL and ARB.

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