[3/5] wined3d: The first shader token should be the version token.
hverbeet at gmail.com
Fri Apr 24 08:08:11 CDT 2009
2009/4/24 Stefan Dösinger <stefandoesinger at gmx.at>:
> Am Freitag, 24. April 2009 09:21:23 schrieb Henri Verbeet:
> Did you test this? What if the shader starts with a comment?
It doesn't make sense to try and parse a shader before knowing what
version it is. Besides, this is consistent with shader_trace_init()
More information about the wine-devel