[2/5] WineD3D: Improve the GLSL spam filter

Henri Verbeet hverbeet at gmail.com
Tue Apr 28 10:24:55 CDT 2009

2009/4/28 Stefan Dösinger <stefan at codeweavers.com>:
I think this is getting pretty rediculous. I think we should either
just always print the infolog, or give the infolog its own debug
channel and make this a WARN.

More information about the wine-devel mailing list