The DIB engine... does anyone know how to get it into Wine?

Roderick Colenbrander thunderbird2k at
Wed Apr 29 04:23:28 CDT 2009

On Wed, Apr 29, 2009 at 10:34 AM, Luke Benstead <kazade at> wrote:
> It would be nice to see what Alexandre's opinion of the options
> discussed in this thread is, as he's ultimately the one who will
> decide.
> From an observer's point of view, I'd say that moving the current DIB
> code out of wineX11 first before replacing it with Max's DIB code
> sounds like the cleanest idea, because then if any bugs are introduced
> it will be directly from the migration of the code, not the logic of
> the DIB stuff itself. But obviously, from reading the discussion, it's
> not as clean cut as just moving the code.
> Luke.

Yesterday there was a discussion on IRC about the DIB engine. To
summarize it someone with a deep understanding of gdi32 should write
the DIB engine and the only one right now who he think is capable of
that is Huw. But he has no time to work on it right now (if there was
funding for lets say half a year or so there might be time). Another
solution might be (although I'm not sure if Huw is interested in that)
is for him to mentor some people in working on the DIB engine. He
would document how the DIB engine should be implemented and how it
should interact with other parts of Wine.


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