[2/3] WineD3D: SetRenderTarget sets the scissor rect
stefan at codeweavers.com
Mon Aug 3 07:14:24 CDT 2009
Am Monday 03 August 2009 14:01:04 schrieb Henri Verbeet:
> 2009/8/3 Stefan Dösinger <stefan at codeweavers.com>:
> >- ok(hr == D3D_OK, "IDirect3DDevice9_BeginStateBlock failed, hr =
> > %08x\n", hr); + ok(hr == D3D_OK, "IDirect3DDevice9_EndStateBlock
> > failed, hr = %08x\n", hr);
> This should have been part of the first patch.
Meh. Ok, I can merge them...
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