Request for review: [PATCH] Resize fullscreen window when DirectDraw changes the display mode [resubmit 4]

Stefan Dösinger stefandoesinger at gmx.at
Wed Aug 12 08:14:17 CDT 2009


Am Wednesday 12 August 2009 03:05:43 schrieb Stefan Dösinger:
> Am Tuesday 11 August 2009 23:43:33 schrieb Johan Gill:
> > There is IWineD3DDeviceImpl_SetupFullscreenWindow, but that one is not
> >
> > exported so it can't be called from ddraw as it is.
> >
> > Calling it from within IWineD3DDevice_SetDisplayMode seems troublesome
> > since the hwnd to use is not always available in the WineD3DDevice. See
> > for instance this example from CreateSwapChain:
>
> Hmm, this entire problem is pretty tricky, and it goes beyond ddraw. We
> have to attack the broader set of problems.
>
> For starts, we need a few tests to find out
Ah, I forgot to add yesterday, that writing some tests about mode changes is 
on my todo list, although not within the next few weeks.






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