[1/18] d3dx9: Add shader assembler private definitions

Henri Verbeet hverbeet at gmail.com
Tue Aug 18 09:31:51 CDT 2009


2009/8/18 Matteo Bruni <matteo.mystral at gmail.com>:
> constructs, single instructions, ...) but it seems to be quite a work
> and in any case the resulting patch needs to have a working lexer,
> parser, bytecode writer and the glue among them, so it can't be made
> smaller than so much, I believe.

I don't think that's really a requirement. It's probably fine to e.g.
just add a minimal lexer first, then add a minimal parser, etc.



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