dxgi:device tests crash on X64_64
hverbeet at gmail.com
Mon Dec 7 05:14:15 CST 2009
2009/12/7 Paul Vriens <paul.vriens.wine at gmail.com>:
> When I add the following (first thing):
> BOOL is_wow64;
> IsWow64Process( GetCurrentProcess(), &is_wow64 );
> the tests crashes at DXGID3D10CreateDevice() in create_device().
> I added that IsWow64Process() just to see if I was indeed running the 64bit
> version of the test.
> Any idea what's going on?
It's a bit hard to say without debug information like a backtrace and
register information, but maybe the prototype for
DXGID3D10CreateDevice() is wrong and the stack gets corrupted. An easy
thing to try would be changing the type of "arg5" from DWORD to a
pointer. I'd expect similar problems with D3D10CoreCreateDevice().
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