[PATCH 3/5] wined3d: Introduce "context_apply_state()" to setup a context for a specific usage.

Stefan Dösinger stefandoesinger at gmx.at
Mon Dec 28 13:56:58 CST 2009

Am 28.12.2009 um 11:32 schrieb Henri Verbeet:

> 2009/12/28 Stefan Dösinger <stefandoesinger at gmx.at>:
>> The patch looks ok to me, but out of curiosity: Do you intend to make this function available to other wined3d code like context_acquire is, or is the main motivation of the patch to tidy up the context_acquire() function?
> I'll probably kill the "usage" argument to context_acquire() at some
> point, yeah.
This might be useful in some places, although currently I can only think of the non-fbo-blit swapchain present blit(which could be dealt with in other ways maybe).

Keep in mind though that context_apply_state only works properly if the context is current, and that might make it somewhat awkward to use because callers have to acquire the context first.

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