Win to Lin Library Wrapper

Jérôme Gardou jerome.gardou at gmail.com
Thu Feb 19 01:44:37 CST 2009


Stefan Dösinger a écrit :
> Am Mittwoch, 18. Februar 2009 23:47:47 schrieb Jérôme Gardou:
>   
>> As of ddraw, wouldn't it be possible to write it on top of d3d9, as it
>> is already done with wined3d.
>>     
> That will screw non-opengl ddraw rendering, which the VNC/remote X/old 
> card/bad driver users will not really like. WineD3D currently has two surface 
> implementations, one for GL based rendering and one for SW emulation(2D only)
>
> /me remembers the uproar when the ddraw rewrite broke the ability to compile 
> ddraw without GL headers. (gentoo useflags OMG!!!)
>   
This might be a silly question, but isn't MESA here just for it : 
providing openGL functionality to sytems that don't have good hardware? 
And wasn't it planned somewhere to split together wined3d and winex11 
(not related to the question here, but just curious :) )



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