[2/3] WineD3D: Make context_attach_surface_fbo fbo aware
Stefan Dösinger
stefan at codeweavers.com
Mon Jul 6 16:18:56 CDT 2009
Am Monday 06 July 2009 23:05:08 schrieb Henri Verbeet:
> I don't think SRGB_BOTH and SRGB_ANY make sense here. I also don't
> think this can work like this,
> context_apply_attachment_filter_states() needs to be aware of which
> texture was requested.
I plan to use SRGB_ANY to redirect rendering to the sRGB copy in some
cases(e.g. the app samples from the sRGB copy). So it isn't used in this
patchset yet(hence the TODO), but I'll use it later.
I'll check the context_apply_attachment_filter_states call.
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