Latest Git build 7aeffc442cc1 for Wine 1.1.23

Stefan Dösinger stefandoesinger at gmx.at
Sat Jun 6 10:10:40 CDT 2009


> That's probably the same issue as http://bugs.winehq.org/show_bug.cgi?id=18794
> I'm afraid the conclusion there is simply going to be that fglrx's FBO
> support sucks. We could probably justify not checking depth stencil
> formats, but it's perfecly reasonable to try
> GL_COMPRESSED_RED_GREEN_RGTC2_EXT. The driver should of course crash
> on neither of those.
Hmm. Does fglrx support this extension at all? I think fglrx has  
GL_ATI_texture_compression_3dc, which is essentially the same, but  
uses GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI.

Besides that, I don't think I have ever seen renderable compressed  
textures anywhere, so I'd say it is reasonable not to test it either.

Still, the driver shouldn't crash.




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