[3/6] WineD3D: Handle SM 3.0 varyings in ARB
Stefan Dösinger
stefandoesinger at gmx.at
Wed Jun 17 16:19:00 CDT 2009
Am Wednesday 17 June 2009 21:45:12 schrieb Allan Tong:
> On Wed, Jun 17, 2009 at 1:37 PM, Stefan Dösinger <stefan at codeweavers.com>
wrote:
> > + if(strcmp(rel_reg, "**aL_emul**") == 0)
> > + {
> > + DWORD idx = ctx->aL + reg->idx;
> > + if(idx < 10)
>
> Seems like this should be MAX_REG_INPUT instead of 10.
> > + {
> > + strcpy(register_name,
> > ctx->ps_input[reg->idx]);
Yep, in both cases you're right - thanks for catching that.
(This emulated aL varying indexing is kinda academic at this point since I
don't intend to ever run 3.0 shaders without the proper NV extensions)
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