DIB Engine : Almost 100% working

Austin English austinenglish at gmail.com
Mon May 11 12:26:20 CDT 2009


On Sun, May 10, 2009 at 5:19 AM, Massimo Del Fedele <max at veneto.com> wrote:
> Massimo Del Fedele ha scritto:
>>
>> Well, after some (many) bugfixes and additions, the mighty DIB Engine is
>> almost 100%
>> operational.
>> On one of tested apps (MSN Messenger) it behaves even better than original
>> one :-)
>>
>> For whom wish to test it, bug 421 page.
>>
>> Ciao
>>
>> Max
>>
>>
>>
>>
>
> fixed also last (hopefully) color format error, now some games, also D3D and
> Opengl
> ones work perfectly.
>
> Ciao
>
> Max
>
>
>
>

FWIW, for those interested, I've added the DIB engine to my daily test
runs. First result is here:
http://test.winehq.org/data/60482be24bca109601008df0113b64858dd45863/wine_ae-ub904-dibengine/report.html

and for comparison, here's a vanilla wine test run:
http://test.winehq.org/data/60482be24bca109601008df0113b64858dd45863/wine_ae-ub904/report.html
(everything passes on my machine, aside from the known spurious test results).

Looks like there's some bugs to fix in ddraw:visual, gdi32:bitmap
(1317!), and gdi32:palette.

So not quite ready yet (architecture designs aside).

-- 
-Austin



More information about the wine-devel mailing list