patch wined3d
Stefan Dösinger
stefandoesinger at gmx.at
Tue May 26 13:12:10 CDT 2009
Am Dienstag, 26. Mai 2009 18:13:49 schrieb Pavel Prochazka:
Is there any reason why we'd want 32 backbuffer swapchains? The currentl limit
comes from d3d9(no more than 3 backbuffers allowed). We can certainly change
it, but I doubt that any Windows driver supports that in ddraw. If there is
no limit in ddraw(provide a test), we should remove the limit and make it
dynamic.
More information about the wine-devel
mailing list