WineTestBot and D3D

Greg Geldorp ggeldorp at
Wed Aug 4 12:36:34 CDT 2010

> From: Stefan Doesinger
> Greg's testbot looks pretty useful by now, but for me it has one major
> problem: It cannot run D3D tests because it is stuck in a virtual machine.
> I understand that the core of Winetestbot will stay in VMs, but is there a
> way we can extend it with extra machines?  I have a few spare boxes with
> different GPUs here that could be used to run the tests. What I need is
> basically:
> *) Some magic patchwatcher software I can install on these boxes
> *) A Server this software talks to to get patch jobs and report the
>    back.
> *) Depending on the load, configure my machines to run d3d-related tests
>    and leave others to the VMs.
> Now I guess it is important that if one of those extra test boxes
dies(e.g. I
> turn off my computers when I am away for a while) that this doesn't break
> testbot as a whole because it is waiting for test results. For starters I
> security is not that much of an issue, as long as I can firewall the
> (via my router) and prevent it from connecting to anything but the testbot
> master.
> Does the Testbot infrastructure allow this?

Currently, no, it doesn't. But it certainly seems something that can be
I'll investigate a bit what it will take.


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