[PATCH 2/5] gameux: Add stub of IGameStatisticsMgr implementation (try 2)

Mariusz Pluciński vshader at gmail.com
Fri Aug 6 10:00:48 CDT 2010


W dniu 04.08.2010 20:45, Jerome Leclanche pisze:
> Just resend this one, it's easier that way.
>
>
> J. Leclanche / Adys
>
>
>
> 2010/8/3 Mariusz Pluciński<vshader at gmail.com>:
>> W dniu 03.08.2010 13:28, Nikolay Sivov pisze:
>>>
>>> On 8/3/2010 13:58, Mariusz Pluciński wrote:
>>>>
>>>> ---
>>>> dlls/gameux/Makefile.in | 1 +
>>>> dlls/gameux/factory.c | 5 ++
>>>> dlls/gameux/gamestatistics.c | 153
>>>> ++++++++++++++++++++++++++++++++++++++++++
>>>> dlls/gameux/gameux_private.h | 1 +
>>>> dlls/gameux/regsvr.c | 9 +++
>>>> 5 files changed, 169 insertions(+), 0 deletions(-)
>>>> create mode 100644 dlls/gameux/gamestatistics.c
>>>> + TRACE("(%p, %s, 0x%x, %p, %p)\n", iface, debugstr_w(GDFBinaryPath),
>>>> openType, pOpenResult, ppiStats);
>>>> + FIXME("stub\n");
>>>> + return E_NOTIMPL;
>>>
>>> No need for duplicated traces, add one FIXME with full parameter output
>>> in it.
>>>
>> I hope my patches are acceptable despite of this. But in the future I'll
>> avoid it, thanks.
>>
>>
>>
>
You may be right. I'll do it, thanks.



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