[(try 2) 02/11] d3d10: Implement D3D10CreateBlob().
Stefan Dösinger
stefandoesinger at gmx.at
Wed Aug 11 15:19:56 CDT 2010
Am 11.08.2010 um 21:51 schrieb Rico Schüller:
> --- a/dlls/d3d10/d3d10_private.h
> +++ b/dlls/d3d10/d3d10_private.h
> @@ -212,6 +212,17 @@ struct d3d10_effect
> struct d3d10_effect_technique *techniques;
> };
>
>
> +extern const struct ID3D10BlobVtbl d3d10_blob_vtbl DECLSPEC_HIDDEN;
Do you need the declaration of the vtable in the header? As far as I can see you're not using it anywhere outside d3d10_main.c.
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