[PATCH 5/6] gameux: Add initial implementation of IGameExplorer2::CheckAccess method
vshader at gmail.com
Wed Aug 18 11:02:22 CDT 2010
W dniu 16.08.2010 10:00, Mariusz Pluciński pisze:
> dlls/gameux/gameexplorer.c | 7 +++++--
> 1 files changed, 5 insertions(+), 2 deletions(-)
This is patch I sent to wine-patches yesterday. It was marked as
"Pending". I know that what I sent is not proper solution. But as I
wrote in FIXME, it's in my opinion impossible to implement it properly,
cause from what I know Wine does not support parental control. So,
instead of doing real check, my function simply always grants access.
My question is: what should I do with it? It cannot be left stub, as
there's already bug caused by this (bug #23850). And probably every game
which uses Game Explorer will behave that same. Should I write test case
to demonstrate that native works that same in most cases?
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