d3dx9: Implement D3DXDeclaratorFromFVF.
paulo lesgaz
jeremielapuree at yahoo.fr
Mon Aug 23 06:49:20 CDT 2010
I already sent such a patch. Julliard did not like the gazillions of conditions
if.... then.
I never found a way to avoid them.
The offset can be computed thanks to the function D3DXGetDeclVertexSize
A+
David
________________________________
De : Henri Verbeet <hverbeet at gmail.com>
À : wine-devel at winehq.org
Envoyé le : Lun 23 août 2010, 12h 03min 16s
Objet : Re: d3dx9: Implement D3DXDeclaratorFromFVF.
On 20 August 2010 21:16, Misha Koshelev <misha680 at gmail.com> wrote:
> Thank you for your helpful feedback on my tests.
>
> This is based mostly on dlls/d3d9/vertexdeclaration.c with some
> changes specific to D3DXDeclaratorFromFVF.
>
> Again, if there are any suggested changes please let me know.
>
As you already mentioned, this is pretty much another copy/paste
implementation, including e.g. the useless macros and typedef.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.winehq.org/pipermail/wine-devel/attachments/20100823/7a0b8d55/attachment.htm>
More information about the wine-devel
mailing list