[PATCH] wined3d: Display state in state_undefined

Henri Verbeet hverbeet at gmail.com
Tue Feb 16 09:39:46 CST 2010


On 16 February 2010 13:45, Christian Costa <titan.costa at wanadoo.fr> wrote:
> Ok. What about doing the following :
> - when state is 0, don't print any message because it's normal
> - when state is not 0, print the state to have a meaningfull message
>
No, if you see that message at all, something is broken, that's why
it's an ERR. If state is non-zero even more is broken, but that's
pretty much irrelevant at that point.



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