[PATCH 3/5] wined3d: refactoring and add Mesa AMD/ATI driver support

Henri Verbeet hverbeet at gmail.com
Fri Feb 26 04:11:19 CST 2010


On 26 February 2010 06:39, Paul-Andre Panon <ppanon at shaw.ca> wrote:
> +    if (gl_vendor == GL_VENDOR_ATI) return TRUE;
> +    return FALSE;
Just "return gl_vendor == GL_VENDOR_ATI;" should probably do.

> -     * varyings and we subtract one in dx9 shaders its not going to hurt us because the dx9 limit is
> +     * varyings and we subtract one in dx9 shaders it's not going to hurt us because the dx9 limit is
This change is correct of course, but please put it in a separate patch.



More information about the wine-devel mailing list