[PATCH 3/5] wined3d: refactoring and add Mesa AMD/ATI driver support
hverbeet at gmail.com
Fri Feb 26 04:11:19 CST 2010
On 26 February 2010 06:39, Paul-Andre Panon <ppanon at shaw.ca> wrote:
> + if (gl_vendor == GL_VENDOR_ATI) return TRUE;
> + return FALSE;
Just "return gl_vendor == GL_VENDOR_ATI;" should probably do.
> - * varyings and we subtract one in dx9 shaders its not going to hurt us because the dx9 limit is
> + * varyings and we subtract one in dx9 shaders it's not going to hurt us because the dx9 limit is
This change is correct of course, but please put it in a separate patch.
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