(try2)[PATCH 1/2] d3d10: Add a function to initialize the null variables.

Henri Verbeet hverbeet at gmail.com
Tue Jan 5 05:38:41 CST 2010


2010/1/5 Alexandre Julliard <julliard at winehq.org>:
> That's not much of an improvement, static initialization is nicer.
>
In general yes, but it makes adding fields to d3d10_effect_variable or
changing their order a bit of a pain. C99 struct initialization would
help a bit there, but I doubt it's an option.



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