Student Interested in Google Summer of Code 2010

Ricardo Filipe ricardojdfilipe at
Wed Jan 27 13:34:29 CST 2010

hi arjun,
it's good to see your interest :)

tony has been searching for someone to integrate his gsoc work, see:

maybe you are that guy? ;) it would serve as an introduction to the
d3d environment at least. maybe too much idk.

if you have questions you can hang around #winehackers , we are there alot.

2010/1/27 Arjun Comar <mandaya at>:
> Thanks everybody for the replies.
>>Welcome! I'm glad you've chosen Wine; we can sure use more help.
>>Sounds like you know your way around, but please feel free to ask for help
>>anytime.  The IRC channel works particularly well; real discussions will
>>keep us from being annoyed by the trolls.
>>Note that there are a few caustic folks; please don't let sharp comments
>>from any of them discourage you.
>>Overall, I like to think that we're the friendliest large open source
>> development community
>>out there.  Of course, that is a bit like saying that we're the
>>friendliest and nicest pit viper :-), but still...
> Haha, yea, I know the game. Never had too much of a problem with those sorts
> of people.
>>I guess
>>the most profitable would be implementing the effect interfaces, since
>>these are the most used ones next to shaders and textures.
> That sounds interesting, I'd be willing to give it a shot.
> @Henri: I'm always up for a challenge. Perhaps you could suggest a smaller
> subset of the problem that would be more feasible to attempt in 2-3 months?
> Perhaps a few effects rather than any significant chunk of them? Also, what
> are you looking for in a proposal?
> Here's the wiki for the problem I mentioned in my first post:
> . What's the current status on this
> proposal? It sounds like a fairly major problem.
> @Tony: I'm not sure I followed the subsequent discussion. Has your work been
> incorporated into wine-git yet, or is that still pending?
> Thanks again guys. And as before, all suggestions are appreciated!
> ---
> Arjun Comar, Rose-Hulman '12

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