[PATCH 05/10] d3dx9: Add comment to delineate vertex buffer and index buffer tests. (try 2)
Henri Verbeet
hverbeet at gmail.com
Mon Jul 19 06:09:42 CDT 2010
On 17 July 2010 21:13, Misha Koshelev <misha680 at gmail.com> wrote:
> ---
> dlls/d3dx9_36/tests/mesh.c | 2 ++
> 1 files changed, 2 insertions(+), 0 deletions(-)
>
> diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c
> index cac515e..401e61e 100644
> --- a/dlls/d3dx9_36/tests/mesh.c
> +++ b/dlls/d3dx9_36/tests/mesh.c
> @@ -546,6 +546,7 @@ static void D3DXCreateBoxTest(void)
>
> if (hr == D3D_OK && box)
> {
> + /* Vertex buffer */
> number_of_vertices = box->lpVtbl->GetNumVertices(box);
> todo_wine ok( number_of_vertices == 24, "Got result %u, expected 24\n",number_of_vertices);
>
> @@ -704,6 +705,7 @@ static void D3DXCreateSphereTest(void)
>
> if (sphere)
> {
> + /* Vertex buffer */
> number_of_vertices = sphere->lpVtbl->GetNumVertices(sphere);
> todo_wine ok( number_of_vertices == 4, "Got result %u, expected 4\n",number_of_vertices);
>
Why didn't you add these in the original patches?
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